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About me

Outside of my work as a narrative designer, here’s a list of everything I enjoy doing:
 

  • Writing my book
     

  • Analyzing evil characters in various media
     

  • Practicing aerial silks
     

  • Divination with tarot cards and astrology
     

  • Reading! I have a collection of nearly 200 books
     

  • Film photography
     

  • Interpreting dreams
     

  • Eating up every breadcrumb of cosmic horror I can find

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Download my CV!

Professional Experiences

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NARRATIVE DESIGNER

               

               Behaviour Interactive

             ( short-term contract)

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Unity

2025

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  • ​​Unannounced game with an existing and very popular IP

  • Wrote character voice lines, quotes & barks

  • Created game narrator lines

  • Wrote tutorials, the game’s database and other narrative elements, enhancing the overall feel of the IP​

NARRATIVE & GAME DESIGNER

Unreal 4

May 2022 to Nov 2024

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               Reflector Entertainment

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Narrative Design​​

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  • Pod Owner of the Journal feature

    • Led the development of the Journal feature, collaborating with the World Architect to write and design Journal entries.
       

  • Pod Owner of the Collectibles feature

    • Worked closely with the UI department to design and implement the Collection Menu.

    • Oversaw the integration of various collectibles.
       

  • Pod Owner of the Player Progression

    • Collaborated with the UI department to design and develop the Skill Tree.

    • Created and balanced new skills in partnership with the Combat team.

    • Worked with the Level Design team to develop tutorials.

    • Designed accessibility features and achievements
       

  • Partnered with the Narrative Director to ensure consistency in the IP vision throughout the game.
     

  • Wrote texts for the tutorials, menus, objectives, DLC content, and more.

  • Wrote for the other media of the IP

    • Branching/non-linear stories set in the universe of Unknown 9​ & Blog posts for the Bandai Namco website.​​

 

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Game Design

Pod Owner of the Player Progression and Skills

  • Mandate : Bring to completion the design for the player progression.

  • Creation of new skills

    • Creation of the UX of the Skill Tree​

  • Developed a balanced progression when unlocking skills 

    • ​General balancing 

    • Skills, upgrades, etc.​​

  • Collaborated with the Level Designer Director to design the tutorials.

    • General flow for each tutorial. 

  • Designed achievements and accessibility features

    • Audio Cues System ​

GAME DESIGNER

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  • Worked on a live service game.

  • Designed and implemented new features to enhance daily player retention and monetization.

  • Improved existing features to align with current trends in the mobile gaming industry.

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               MegaZebra

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Unity / Coco Engine

Jan. 2020 to April 2022

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NARRATIVE DESIGNER

               

               Stockholm Syndrome.AI

 

             ( short-term contract)

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Unity

2018 - 2019

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  • Developed detailed character profiles, including personality traits and voice.

  • Contributed to the creation of cinematic sequences, ensuring cohesive narrative flow.

  • Collaborated with the game writer to support and design various narrative features.

Education / Certifications 

               

               Occupational First Aid Certificate

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​               CNESST

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2024

               

               Become a Game Writer (Certificat)

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​               by Adrian Ropp (WB Games & Avalanche Studio)

                       at ELVTR

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2023

               

               Level Design (AEC)

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​               at Campus ADN

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2017-2018

               

               Cinéma (DEC)

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​               at Cégep de Rosemont

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2016

Mentorship

               

               Mentor

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                       One-on-one mentorship with a specific student graduating

                       from the Level Design class at Campus ADN.

 

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2024

               

               Mentor

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                     I was a Design Mentor for the Gameable program (Technovation),

                     which teaches teenage girls how to develop their first video game.           

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2023-2024

Thank you for scrolling this far!

Contact me via Linkedin! 

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Judge my reading taste via GoodReads. 

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